Beta Test for Ground-Breaking Rendering Farm Shows High Productivity at Only 14 GPUs

Dubai, UNITED ARAB EMIRATES – Leonardo Render set up a beta test trial against 11 of its most significant competitors to see which platform would render the best most efficient test results while using 14 GPUs.

During the test, it was revealed that Leonardo Render is currently 3 to 6 times faster than many of its competitors while running at this capacity with that level of GPUs.

The other competitors that were included in the test were selected because they support Blender, a widely used and freely available rendering software. Those farms included:

  • Amazon Web Services (Renderbot)
  • Fox Render Farm
  • TurboRender
  • RebusFarm,
  • Paperspace
  • Render Rocket
  • Render4you
  • VSOClous
  • RenderStreet
  • BlenderGrid

During the beta test, Leonardo Render fully executed a rendering task along with three of the eleven farms included in the test. The remaining eight farms failed for a variety of reasons. Two of the renders failed at the sign-up phase before the test initialized. In another competitor’s case of failure, the registration was unable to be verified despite numerous attempts from a number of different email accounts. In a third competitor’s test failure, there was a second sign-up process which called for a 30-page white paper to explain and illustrate the situation.

Even more surprising, two of the other services failed because the entities do not support Blender projects at all even though it is stated on their official websites. Another platform had no direct integration with Blender software which is required while rendering. Finally, the remaining farms simply stopped rendering due to ‘unexpected errors.’

Then out of the rendering tests that were completed, two of the three farms that actually finished the rendering had an incorrect result due to missing texture files.

Throughout the entire beta test, only one render farm actually managed to provide what we considered as a satisfactory result: it delivered a user-friendly experience, direct integration with Blender, and it rendered the scene correctly. The competitor that completed the rendering was Anima Render.

Despite completing the task, it Anima Render did so at a higher price point while causing more of a delayed render time compared to Leonardo Render. Rendering time for Anima Render varied from 15–20 minutes for the Koro model and cost over $1 for the three services it used to finish the rendering task. As for the BMW model, it took around 3 minutes to finish the task at the cost of about $0.20 cents. These results were extremely impressive, however, Leonardo Render managed to complete these same exact tasks much faster and cheaper. Specifically, it took seven minutes to render the Koro model at a cost of just $0.22. For the BMW model, it took a little over two minutes at a cost of just $0.06. In other words, Leonardo managed to successfully render the same projects in half the time and for a fraction of a cost compared to the other render farms.

The conclusion and success of the beta test comes as the latest announcement in a string of recent good news for Leonardo Render. The company also recently announced they would be launching the platform ahead of schedule.

With an initially scheduled launch for the end of Summer 2018, Leonardo Render conducted benchmark testing in addition to the beta-testing of its platform. Leonardo pushed themselves internally to release a product that was not only functioning, but at a pace sooner than investors and the general public had anticipated.

Leonardo Render is currently the fastest, simplest, and most affordable cloud supercomputer solution for the graphical rendering industry. Leonardo Render has an upcoming public pre-sale which will begin on August 8, 2018.

More information can be found at Leonardo Render and Leonardo Render’s Telegram community channel.